Saturday, December 29, 2007

Zombie Panic: Source Released!

At long wait, Zombie Panic: Source for Half-Life 2 has been released! For those who have been playing Zombie Panic for Half-Life 1, must be very eager to play the Source version. But of course, it is always possible you never heard of Zombie Panic before. Thus, a small explanation of the modification: The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario, the living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day. Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins.

The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who's alive and who's not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map.

Download Zombie Panic: Source

Thursday, December 13, 2007

Alarmingly, These Are Not Lovesick Zombies

Here is a very bizarre zombie flash game I found... It doesn't really seem to have anything to do with zombies...

Alarmingly, These Are Not Lovesick Zombies

Dead Island: Real time zombie degeneration

This video is for the upcoming Dead Island for the Xbox 360 and PC. It shows the face of a normal person degenerating into a zombie in real time. It is not for those with weak stomaches.


Here's a quick overview of Dead Island if you haven't heard of it:

Dead Island is an upcoming videogame being developed and published by Techland for the Xbox 360 and PC. It is an open-ended game centered on survival and trying to find the protagonist's wife on a zombie-infested island.[1] The game uses a first-person perspective; however, the developers are claiming that the game should not be labeled a first-person shooter due to a bigger emphasis on melee combat and ammunition conservation, rather than a shoot 'em up.[1] The game is expected to be released in 2008.

Source: Wikipedia

Dark Sector Preview Video

Here's a preview video for the upcoming Dark Sector for the PS3 and Xbox 360.


Dark Sector Webisode 3 (WM/HD)

For those unfamiliar with Dark Sector, here is a quick overview of the main character:
The game's main character is a man named Hayden Tenno, a morally ambivalent clean-up man employed by the CIA. He suffers from a real-life disease called congenital analgia that does not allow him to feel pain. On a mission in a fictional former eastern bloc nation, he is exposed to a biological compound which mutates him, dramatically changing his right arm, and giving him the ability to spontaneously grow a three-bladed throwable weapon called a glaive. As explained in Game Informer Magazine, the glaive is a part of his body, can be used to generate light, and can be controlled remotely by the player.
Source: Wikipedia

Teenage Zombies: Interview

Spong.com has an interview with Darren McGrath up. Darren is the VP of Creative Development for InLight, the company that created Teenage Zombies: Invasion of the Alien Brain Thingys!.

It is a Nintendo DS game, where you play as three zombies saving Earth from an alien invasion.
SPOnG: What about the retro sci-fi feel? Any films/TV/books in particular that influenced that?

Darren McGrath: Generally speaking our “lo-fi, sci-fi” feel was born in the spirit of those old B-movies like Night of the Living Dead, Evil Dead and The Thing from Another World. Combining the comic book aspect to the story itself was adopted because it was also part of the culture of those times and really helped to support the property that we were trying to establish.


Read the full interview here.

Peggle: Zombie Edition?

Pop Cap is apparently developing an as-yet-unannounced zombie related game. Here's the quote from the latest issue of PC Gamer magazine (US).
We snagged evidence of an as-yet-unnamed survival-horror game that puts gamers against everybody’s favourite moaning, groaning unpleasant smelling adversary: the undead. That’s right - survival horror from the same folks that game us a strapping unicorn named Bjorn in peggle.

Monday, December 3, 2007

Dead Space Screenshots

Voodoo Extreme has a bunch of new Dead Space screenshots up. There isn't anything too revealing, but it looks like these won't be traditional zombies. They seem to be some sort of zombie-mutants.

Overall the graphics look really good. From what I see only one type of enemy appears in these screenshots. Hopefully there is a decent amount of variation in the game.

Voodoo Extreme