Wednesday, January 30, 2008

Dead Space for PC and Downloadable Content Confirmed


Eurogamer has confirmed Dead Space will be available for the PC, PS3 and 360 this fall. They would also like to continue making Dead Space sequels. There will also be downloadable content available for all three systems.

According to Glen Schofield, the executive producer of Dead Space:
"I would definitely like to make future Dead Space games. I'd love for this to become a well established franchise; we've created a huge and rich back story and universe, so other games could easily be made."

Eurogamer: Dead Space

Teenage Zombies Trailers

There are a few new IGN: Teenage Zombies: Invasion of the Alien Brain Thingys! trailers:

Teenage Zombies Alien Brains Trailer


Teenage Zombies Power Line Trailer


Teenage Zombies Mean Streets Trailer

Stubbs The Zombie Sequel

Xbox Evolved has an interview with Matt Soel, the lead writer for Stubbs the Zombie, about his upcoming game, Hail to the Chimp.

In it he reveals there is a sequel for Stubbs the Zombie in development. Unfortunately he doesn't give any additional details.

XE: Just one last question: Stubbs the Zombie was a great start for you guys, I personally loved it; when can we expect to see Stubbs 2?

Matt: I'm glad to hear that. Stubbs is near and dear to all of us, and we've heard from lots of people who would like to see more of him. I can't say anything specific right now, but it's safe to say he'll be back. They say you can't keep a good man down, and that goes double for the ones with an insatiable hunger for brains.

Hail to the Chimp Interview - Xbox Evolved

Dead Space Preview


Action Trip has a preview up for Dead Space:
The game takes us some 400-500 years into the future. Humans are forced to scout for resources away from their homeplanet. Consequently, resources are being collected from other planets throughout the galaxy - this operation is called planet cracking. Miners are frequently sent out to establish colonies on dead planets. The mining procedure is simple: the planet is divided into colossal chunks, which are then smelted and processed until they are completely drained of all their resource potential; precious minerals and such. The process is, evidently, very complex and it usually takes several years to complete. The main character heads out into space to locate and investigate a mining ship, named Ishimura. The ship lost contact with Earth, but given the extensive period needed for mining, the loss of communication isn't considered a rare occurrence. Under such circumstances a second, smaller, mining crew is sent to the location to help restore communications and get the process going. As part of a routine maintenance inspection, another crew arrives, consisting of an engineer, scientist, security officers and a small number of additional personnel. Isaac Clarke (an obvious tribute to sci-fi authors Isaac Asimov and Arthur C. Clarke), the fully armored engineer from the screenshots, is doing his best to discover what went wrong on Ishimura. Pretty soon an unknown alien species attacks your team and starts turning them into hostile mindless abominations. Isaac must now fight to stay alive on the ship.


Dead Space First Look - Action Trip

Saturday, January 12, 2008

Dead Island Preview


Dead Island is a free-roaming game, so it's up to you how you proceed and where you go, whether it's straight into the nearby hotel complex to check in and headshot a half-naked zombie sunbather or trek into the tropical forest for a nice bit of sightseeing and undead immolation.

"There'll be a lot of different environment settings, interiors and outdoors with challenging landscapes," says product manager Marcin Pióro. "We've designed a huge, realistic-looking tropical island with roads, infrastructure, marinas, pool bars and a dynamically changing ecosystem that reacts to the spreading of a zombie epidemic. You have the option to backtrack to previous locations to complete tasks that you didn't complete, or plough on ahead."

Dead Island will feature a whole army of undead nasties, from the lurching, moaning classic species from George Romero's movies, to the fast-moving monstrosities like those in the 2004 remake of Romero's Dawn of the Dead, all controlled by a planned AI system (or rather an 'Advanced Artificial Life System' as developer Techland would have it) that will create spontaneous individual and group behaviour.

Source

Left 4 Dead Playtest Preview

CVG has a play-test preview up for Valve's highly anticipated co-op zombie killer, Left 4 Dead. In summary; the game is extremely true to the zombie movies that inspire it. The game play blends waves of adrenaline spiked cooperative combat, with periods of quiet, tense paranoia.

The preview is excellent, and gives a real feel for what we have to look forward to.
PC Preview: Left 4 Dead

Have I introduced you to The Director? You've possibly heard about him; he's the playful AI mastermind that'll be toying with your adrenaline levels. Given that zombie hordes don't have much intelligence to draw on - uncuddly noggin chompers that they are - the cleverness lies in their deployment, which is governed by The Director.

No area is safe, and no area is a guaranteed carnage bomb, so you can never be sure around which corner, or from which patch of forest the hordes will come. Instead of scripted moments, the game decides what to do based on preceding events, so you'll end up forced to trust your sense of dramatic timing, rather than map memory.

If you've just had a prolonged onslaught of hell's overspill, then The Director will loosen the thumbscrews, and give you some dramatic respite.

Left 4 Dead Release Date: Delayed

There are unofficial claims that the upcoming zombie shooter game Left 4 Dead has been delayed until late summer 2008. This is no doubt related to Valve's recent acquisition of Turtle Rock. I'm sure it is for the best and will mean that we will have a more well tested and polished game once it is released.

Previously scheduled to arrive during Q1 2008, the forthcoming co-op zombie shooter Left 4 Dead (PC, X360) will now hit in the late summer...


Source: ShackNews: Left 4 Dead Delayed

Thursday, January 10, 2008

Zombie Mixed Drink

This is the most random thing I've seen today...

Zombie Pub Crawl



Ingredients:
1 oz. Apricot Schnapps
1/2 oz. Grenadine
1/2 Orange. Juice
1 oz. Rum

Procedure/Directions:
Pour over ice into hurricane glass. Garnish with a lemon twist.


Zombie Mixed Drink

New Left 4 Dead Trailer

GameTrailers.com has a new trailer up for the highly anticipated multiplayer zombie game, Left 4 Dead.



The hi-def version of the trailer is available here.

Unfortunately, it is just a teaser, extremely short, and doesn't show any real game play. It shows a brief clip of survivors being attacked by a horde of zombies.

Left 4 Dead Video Preview

Gamer.tv has a video preview up for Left 4 Dead.


The reviewer's voice is incredibly annoying, but it is worth watching. There is a good example of the interface for the Survivors. It shows how you can quickly give commands to teammates.

They also reference a system called "the director" which dynamically adjusts zombie spawn points throughout the game. So, if you replay the same level, the zombie encounters could be completely different. Zombies will have the ability to see in the dark, Survivors will not. They mention four weapon groups, five zombie classes, and a player reward system.

There isn't a lot of new information, but it is always cool to see the game in action. I can't wait to try this out.

Valve acquires Left 4 Dead developer


Valve announced today that they have fully acquired Turtle Rock Studios, the studio developing Left 4 Dead.

Here is the full press release:
Fresh off the success of The Orange Box, the 2007 game of the year award-winning collection of new games heralded as "the best value in gaming history," Valve Corporation announces the acquisition of Turtle Rock Studios, the Orange County-based development house behind one of 2008's most anticipated games, Left 4 Dead.

Valve was founded in 1996 and has grown to become one of the game industry's leading technology and content creators, with a portfolio of over 20 million games sold worldwide. The merger of the two companies extends Valve's development team and provides the company with a new studio in southern California.

Turtle Rock Studios' Left 4 Dead joins a growing list of Valve's game properties which includes the Half-Life, Counter-Strike, Team Fortress and Day of Defeat series of games as well as Portal, introduced as part of The Orange Box.

"We have been seeing very strong growth with Steam and Source, our content distribution and development platforms, up over 150% over the last 12 months. Given our expectations for Left 4 Dead and our long-standing relationships with members of the Turtle Rock team, this was an easy decision. It also gives us a base from which to expand our development activities in the Los Angeles area," said Gabe Newell, president of Valve.

"Left 4 Dead fills a long-standing demand gamers have had for a co-op first-person action experience, and it will also help Valve's expansion into the console market," added Doug Lombardi, Valve's VP of marketing.

"Valve has had great success bringing in projects and teams such as Team Fortress and Portal. As I spent time working and talking with the creators of those products over the past several years, it became clear that this was the right next step for myself, my colleagues at Turtle Rock, our customers, and our products," said Michael Booth, founder and CEO of Turtle Rock Studios. "We are excited to be a part of such a visionary and forward-thinking company."

Founded in 2002 by Michael Booth, Turtle Rock Studios is the creator of Left 4 Dead, named one 2008's most wanted titles by many of today's leading game-enthusiast publications and Web sites.

Source

Fix Metal Slug 3 Zombie Blood

Metal Slug 3 has been released for the Xbox Live Arcade. However they changed the red zombie blood to white...

To fix this you can switch you Xbox 360's native language to Japanese. This will return the blood to its previous, correct, red.

Source

Monday, January 7, 2008

Zombie Shooter Released

Sigma Team, the creators of the Alien Shooter series, have just released Zombie Shooter. Here is the summary from their site:
Where is the line between life and death?
How far can human science go trying to understand this?
Take part in the great battle to rescue humanity and find out what's happening!
The human race is in danger again. This time scientists could not cope the imminent threat and became monsters themselves. Crowds of zombie people filled the secret research base. The dreadful contagion is about to spread earthwide.

Use the last chance to save the humanity from total annihilation!

  • Fight your way through contaminated hordes

  • Use 10 types of weapons

  • Improve the character’s skills

  • Upgrade available arms with the money earned


In the end:
Find the answer to the main question - what caused the catastrophe?
Who knows, maybe on the final stage you'll face something terrible?

Attention! Try your monster fighting skills in two new game modes -
Survive and Gun Stand. Only these modes will really show how good
you've become.